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The Bullied Team

Development of Hiwata no Nadoko is broken down into five different teams: Coding, Sound Design, Visual Design, Writing, and Public Relations. Each of these major teams has different teams under them, with their own responsibilities. Continue reading below to learn more about what each team does, and to see any requirements they may have for their volunteers.

Development for Hiwata no Nadoko is conducted on our Development discord server. IN ACCORDANCE WITH DISCORD'S TERMS OF SERVICE, THE BULLIED TEAM CANNOT ACCEPT VOLUNTEERS UNDER 13 YEARS OF AGE. FOR GENERAL QUESTIONS ABOUT VOLUNTEERING FOR HIWATA NO NADOKO, PLEASE CONTACT @GEORDAN MCDOUGAL#2202 or @ItsPipster#5918.


Coding

LEAD BY @JOHNY MICHELSON#4921. Includes Programming and bug Testing Teams.

Our Coding Team makes all the technical magic happen, with their knowledge of C# and Unity. They take all the ideas and assets the rest of the Bullied Team throws at them, and turn it into something that's actually playable.

Coding Volunteers must have past experience with C# and Unity, and a knowledge of how Mechanim works.
ONLY TRUSTED TEAM MEMBERS WHO HAVE BEEN A PART OF THE BULLIED TEAM FOR MORE THAN SIX MONTHS are Able to become bug testers.


Sound Design

LEAD BY @GEORDAN MCDOUGAL#2202. Includes Music, SFX and Voice Acting Teams.

Our Sound Design team create the auditory environment of the game. They give voice to our cast of characters, set the tone with our original soundtrack, and build atmosphere with sound effects.

All Sound design volunteers must submit a demo reel upon application.
Voice Actors must be at least 16 years of age, or submit an extensive theatre resume.
Musicians should be knowledgeable of different musical genres and be able to work with other composers cooperatively, and work in GarageBand, LogicPro, or Ableton.


Visual Design

LEAD BY @GENERICA#3504. Includes Animation, Art, Modeling and Texturing Teams.

Our Visual Design team turn our ideas into something eye-catching. They craft characters and environments, from concept art to fully-rendered 3D models. They bring the game to life with animation.

Visual Design Volunteers must be at least 15 years of age.
FOR ARTISTS, Preference will be given to those who work digitally.
Animators must Use either Autodesk Maya (2013-2017) or 3DS Max (2013-2017).
Modelers should be flexible and able to replicate art styles. Preference will be given to those who use Autodesk Maya.


Writing

Lead by @LadaSafetyCar#2676.

Our Writing Team crafts the story of Hiwata no Nadoko. They develop the overall plot and other gameplay ideas.

Due to SUbject Matter and themes, all writers must be at least 15 years of age. They must also be fluent in english, and Creative in spirit. All writers must submit a two-Page Sample of past work.

Public Relations

Lead by @ItsPipster#5918. Includes Video Production and Website Maintenance teams.

Our Public Relations team wraps everyone else's work in a pretty little bow, before presenting it to the general public. They keep the website and official social media up-to-date, and produce any videos we might need.

The Public Relations Team is only open to Trusted Team members who have been A Part of the Bullied Team for more than Six months.

Game Design Document

The game design document is an accumulation of the team’s ideas and plans for a unified vision of the game. The file below is a one-page abstract, a taste of what we want the game to feel and play like.

Download the game design document preview here.