The Team Behind Reparation Games
Development of Hiwata no Nadoko is broken down into five different departments: Programming, Sound Design, Visual Design, Writing, and Public Relations. Each of these major departments operates with their own responsibilities. Continue reading below to learn more about what each department does, and to see any requirements they may have for their volunteers.
Development for Hiwata no Nadoko is conducted on our Development discord server. IN ACCORDANCE WITH DISCORD'S TERMS OF SERVICE, reparation games CANNOT ACCEPT VOLUNTEERS UNDER 13 YEARS OF AGE. FOR GENERAL QUESTIONS ABOUT VOLUNTEERING FOR HIWATA NO NADOKO, PLEASE CONTACT @GEORDAN MCDOUGAL#2202.
Game Design Document
The game design document is an accumulation of the team’s ideas and plans for a unified vision of the game. The file below is a one-page abstract, a taste of what we want the game to feel and play like.
LEAD BY @Silversky#8098. Includes Programming and qa Testing Teams.
Our programmers makes all the technical magic happen, with their knowledge of C++ and Unreal. They take all the ideas and assets the rest of the Reparation Games throws at them, and turn it into something that's actually playable.
programming Volunteers must have past experience with C++ and Unreal engine.
ONLY TRUSTED TEAM MEMBERS WHO HAVE BEEN A PART OF THE reparation games FOR MORE THAN SIX MONTHS are Able to become qa testers.
LEAD BY @GEORDAN MCDOUGAL#2202. Includes Music, SFX, and Voice Acting Teams.
Our sound designers create the auditory environment of the game. They give voice to our cast of characters, set the tone with our original soundtrack, and build atmosphere with sound effects.
All Sound design volunteers must submit a demo reel upon application.
Voice Actors must be at least 16 years of age, or submit an extensive theatre resume.
Musicians should be knowledgeable of different musical genres and be able to work with other composers cooperatively, and work in GarageBand, LogicPro, or Ableton.
LEAD BY @GENERICA#3504. Includes Animation, Art, Modeling, and Texturing Teams.
Our visual designers turn our ideas into something eye-catching. They craft characters and environments, from concept art to fully-rendered 3D models. They bring the game to life with animation.
Visual Design Volunteers must be at least 15 years of age.
FOR 2d ARTISTS, Preference will be given to those who work digitally.
Animators must Use either Autodesk Maya (2013-2017) or 3DS Max (2013-2017).
Modelers should be flexible and able to replicate art styles. Preference will be given to those who use Autodesk Maya.
Lead by @GEORDAN MCDOUGAL#2202.
Our writers crafts the story of Hiwata no Nadoko. They develop the overall plot and other gameplay ideas.