Happy June everyone! It’s about that time again, when the grass gets greener, the swimming pools open, and the air is filled with the scent of blooming flowers. That’s right, it’s summer time!
Communicating with our fans and supporters is one of the development team’s top priorities. We strive to take every comment into consideration. A few of you may know that we had a Twitter account in the past, which went inactive after poor management. For those of you that followed our development there, fear not! We have rebooted the account under new management. You can follow our progress on Twitter, @HiwataNoNadoko!
Concerning the release of Hiwata no Nadoko, we are happy to announce that we aim to release a demo by the middle of autumn. However, we anticipate that it could be as early as mid-summer. We deeply apologize for not having the demo out in May, as was originally planned. The bad news is that we simply didn’t finish the demo in time. The good news is, the demo is going to have far more content than was originally anticipated. While it will take a bit longer to implement all the stuff we want to put in the demo, the completed demo will feature one full week of in-game content, with two bullies to interact with.
In other exciting news, YouTuber BijuuMike recently reached out to us concerning the development of Hiwata no Nadoko! We’ll be providing him with early access to the demo once it’s complete, so that he can make a video about our project! He will only receive the demo a couple days early, but if you are eager to see content for Hiwata no Nadoko, make sure to check out his channel!
Our creative team at Hiwata no Nadoko is hard at work on many features and surprises for the game. We’re excited to share all we’ve accomplished once we get everything polished! Thank you for your patience, and thank you for your continued support of Hiwata no Nadoko.
EDIT: edited for clarification by Ninty.